
There are powerups that increase the time remaining, complicating the issue a little, but they'reįairly out of the way and I don't go anywhere near them. These aren't obvious in the usual manner, instead, you have to subtract the time at theĮnd from the time that you started the level with. The run time is calculated by adding up all the level times. Upon playing through, and beating, both, it appeared that VecGun had done a pretty good job, and thankfully left me the easier game. I was originally picking up Sonic Gems Collection for Sonic CD, but for whatever reason the Vectorman speedrun caught my eye -it was at that point I found out that it would appear on the aforementioned collection, along with its sequel.
